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- Path: dispatch.news.demon.net!demon!burst.demon.co.uk
- From: Lee@burst.demon.co.uk (Lee Huggett)
- Newsgroups: comp.sys.amiga.hardware
- Subject: Re: Amiga vs. PC
- Date: Sat, 02 Mar 1996 17:08:44 GMT
- Message-ID: <1225.6635T758T2962@burst.demon.co.uk>
- References: <4glavu$dlq@hasle.sn.no> <4glb5c$dlq@hasle.sn.no>
- <hwollman-2602961155360001@hwollman.mitre.org> <Joaquin_Menchaca-0103962126590001@17.127.19.156>
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-
- > In article <hwollman-2602961155360001@hwollman.mitre.org>,
- > hwollman@mitre.org (Herbert Wollman) wrote:
-
- >> In article <4glb5c$dlq@hasle.sn.no>, egilberg@oslonett.no wrote:
- >>
- >> > Why is the Amiga 500 better than the PC (for playing games)?
- >>
- >> The Amiga is better than the PC (for playing games) because IT WAS
- >> DESIGNED to be the "absolute Killer Game Machine", then converted into a
- >> computer when the game market dried up. Games are usually graphics
- >> intensive, real-time simulations, and everything about the Amiga was
- >> designed to work together as a system to do this very well. The operating
- >> system, memory management, custom hardware, etc. all work together
- >> smoothly and efficiently to provide 32 bit real-time multitasking and
- >> video.
- >>
- > Really 32bit real-time multitasking. How is that done on a 16bit 7Mhz
- > 68000 processor?
-
- Might have something to do with the 68K being internally 32 bit.
-
- Funnily enough thats what the ST stood for on the Atari
-
- Lee
- ****************************************
- * Republico Presente CHANNEL NINE!!!! *
- * Bueno Estente.. Butros Butros Ghali *
- ****************************************
- Lee Huggett lee@burst.demon.co.uk
- c9251123@zeus.hud.ac.uk
-
-